About · Profile

About

Yogesh Bhusara, photographed outdoors at sunset

Not a photo person, but this sunset got me in the frame.

I spend most of my time designing enterprise SaaS products—things like dashboards, internal tools, and product features. Every project is different, but the goal is usually the same: help people get their work done without the interface getting in the way.

Most of the projects I work on don’t start polished. They usually have complicated workflows, too many features, confusing dashboards, or interfaces that make users stop and think. I enjoy untangling that complexity and turning it into something that feels clear, intuitive, and easy to navigate.

I don’t think good design is about adding more. It’s about removing friction, bringing clarity to complex products, and making software feel obvious to use—for both the people using it and the teams building it.

I thrive in fast-paced, purpose-driven teams and am always exploring how emerging technologies like AI can amplify good design. Let’s connect if you’re building thoughtful digital experiences.

  1. Senior UI/UX Designer

    2022 — Present

    MangoApps

    Leading end-to-end product design for an enterprise intranet and employee experience platform serving distributed teams. Driving UX strategy across desktop and mobile, partnering with product and engineering on requirements and roadmap priorities.

    Designed scalable workflows for communication, collaboration, engagement, and knowledge management — from wireframes and prototypes to production-ready UI specs — while contributing to platform-wide consistency through reusable patterns and design system improvements.

  2. User Experience Designer

    2020 — 2022

    Tata Communications

    Designed B2B telecom and digital-service experiences with dense data and compliance constraints. Simplified multi-step flows through hierarchy, progressive disclosure, and consistent actions — validated with research and product before build.

  3. Senior UI/UX Designer

    2015 — 2020

    MangoApps

    Designed enterprise collaboration and productivity for distributed teams. Helped grow and apply a design system — patterns, tokens, documentation — and aligned PM, design, and engineering on complex flows like permissions, search, and notifications.

  4. UI/UX Designer

    2015

    Appnocrat Technology (Therapy Box)

    Designed accessibility-focused mobile experiences for users with disabilities, including educational and gamified apps for children, plus keyboard and communication-assistance products.

  5. UI/UX Designer

    2012 — 2014

    Probity Venture

    Sole designer across mobile, web, branding, and client projects — strategy, UX, UI, and marketing assets for multiple industries.

Interested in product design, systems, or tooling for design teams? I’m always happy to hear from people building thoughtful products.